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True Ten Scoring Guide

Peach's dog Hendo

This is a guide to PeachMachine’s True Ten scoring. We’ll link to this so he doesn’t have to write it out every time. And that’s his dog Hendo.

The purpose of these articles is to compare the current judging system with an alternative.

I offer three results. The first is the official result coming from the judges. The actual judge’s decision comes from scoring the fight using what I refer to as the “Classic Ten” point must system. Judges are encouraged to “find a reason” to score a round for a fighter, as to avoid 10-10 rounds. I do not like this system, but it is what is being used in most MMA fights today.

The second result is my scoring of the fight using that system. I put myself in the judges’ shoes and “find a reason.”

The third system is the experimental system I call “True Ten” where the winner still receives ten points for winning the round, but more of the points are used based on the damage differential / scoring criteria. It is scored as follows…

10-10: A round where you could find a reason for either fighter. Don’t! It’s a draw round. It’s ok to have draws.

10-9: A squeaker round but one fighter did a little more damage or maintained slightly more control.

10-8: A round where one fighter surely won, but did not dominate or do a ton of damage. This type of round would be a 10-9 using the “Classic Ten.”

10-7: A round where one fighter clearly won the round, and did a lot of damage, but did not get close to a stoppage.

10-6: This would be the “Classic Ten” 10-8 round, where a fighter whipped another fighter for the entire round, and the fight possibly should have been stopped.

10-5: Why is this fight not being stopped! Come on Mazzaggati! Get in there!

I do not go any further than the five-point differential. It seems like splitting hairs to go beyond. Obviously I could make this a 5-point scale, but baby steps people…

So that’s the experiment in a nutshell.
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